Version History

These entries summarize the player-facing changes in each release. Historical versions describe their own state; use the player guide for current rules.

Version Highlights
0.23.0 Detailed facades, framed gables, porticoes, gardens, and a rounded geode shell.
0.22.1 Clear room junctions, supported roofs and stairs, and shared structure spacing.
0.22.0 Boss combat continuity and architecture rebuilt with Minecraft Builder
0.21.0 Working pedestal interactions, continuous combat, and six rebuilt structures.
0.20.1 Creative-only wand granting 100 trust and level 10.
0.20.0 Levels 1–10, XP from food and kills, animated wings, elemental effects, and ally protection.
0.19.0 Five- and fifteen-slot feed bags; fixes followers freezing at low energy.
0.18.0 Faster Follow, winged flight, safe catch-up, defeated companion recovery, and all habitat floors.
0.17.0 47 companion combat profiles, elemental combos, support limits, and stronger bosses.
0.16.0 Companion combat postures and five followers per caretaker
0.15.0 A Slimepedia for every new player
0.14.2 A dedicated public guide
0.14.1 Online guide and panoramic banner
0.14.0 Eight renewed visual identities
0.13.0 Four signal and display jobs
0.12.0 Structures, ascension, and more jobs
0.11.0 Animated elemental materials
0.10.0 Celestial appearances and lunar phases
0.9.0 The first individual jobs
0.8.0 Training and symbiosis
0.7.3 SolarPunk interfaces
0.7.2 Dimensional machines and nests
0.7.1 A book you can hold
0.7.0 The catalog reaches 47 species
0.6.0 Refined elemental anatomy
0.5.0 Elemental details and boss encounters
0.4.0 GeckoLib and SolarPunk presentation
0.3.0 Expanded boss patterns
0.2.0-visual.4 Droplet bodies and elemental effects
0.2.0-visual.3 Command-summoned boss fix
0.2.0-visual.2 Distinct creature anatomy
0.2.0-visual.1 The first visual rework